Check Out This Quantum Conundrum E3 2012 Trailer

Square Enix has released the E3 trailer for its upcoming first person puzzle game, Quantum Conundrum. This is the puzzle game designed by Kim Swift, formerly of Valve and one of the co-creators of Portal. As a Portal fan, that’s all I need to know.

Here’s the official description of the game:

In Quantum Conundrum, players take on the role of a young kid dropped off on his uncle’s doorstep for the weekend; his uncle just so happens to be the brilliant, eccentric inventor, Professor Fitz Quadwrangle. Upon entering the Professor’s vast manor home retrofitted with crazy technology to test his latest hypotheses, players quickly realize their uncle has gone missing. Fortunately, players soon gain access to Professor Quadwrangle’s latest invention, the Inter-Dimensional Shift Device, which, at the press of a button, will shift the world around them to an entirely new dimension. In order to find him, players must use the newly found IDS Device to dynamically change the world to and from a variety of different dimensions to progress through the complicated Quadwrangle Manor. While on the journey, becoming adept at utilizing the various dimensions will help them trek from one bizarre and challenging room to the next. It might sound easy enough, but it is a tall order for a kid in a giant puzzle of a manor!

You can definitely see the Portal inspiration in it, but that certainly isn’t a bad thing. I’m looking forward to this one.

You can pre-order the game now on Steam. It’ll be available on PC exclusively through Steam on June 21st. It’ll be hitting PSN and XBLA later this Summer.

 

The Backlog Volume # 10- Tom Clancy’s Ghost Recon: Future Soldier Review

Tom Clancy’s Ghost Recon: Future Soldier (Playstation 3 [reviewed], Xbox 360, PC [to be released in June])
Publisher: Ubisoft
Developer: Ubisoft Paris, Ubisoft Red Storm, Ubisoft Romania
Genre(s): Tactical Shooter
Released: May 22, 2012
ESRB Rating: M-Mature

Hello all and welcome once again to The Backlog. Today we’ll be taking a look at the latest Tom Clancy offering from Ubisoft, Tom Clancy’s Ghost Recon: Future Soldier. I have not played a Tom Clancy game for several years. The last one I played was HAWX, and Advanced Warfighter before that. Both of those games were fun to play and fairly easy to pick up, and Future Soldier is no different.

The fifth installment of the Ghost Recon series picks up in the middle of a Central American country riding in a convoy. Turns out that convoy is a trafficking weapons and is taken out by a Ghost Team which you are quickly put in control of. The traffickers are quickly dispatched, but while investigating the convoy, a dirty bomb goes off and kills the entire team.

Obviously this doesn’t sit well with the higher ups, and Major Mitchell sends another Ghost Team on a series of missions to track down who was responsible for said dirty bomb. First stop on the GRFS world tour, Bolivia to pick up an informant. Naturally, all hell breaks loose and you have to dispatch some Bolivian military types to pick up your informant, and then kill some more to extract him.

Following Bolivia, the team takes a trip to Zambia, Africia to track down a warlord. Unlike the first mission which had more of a run and gun element to it, this mission required more of a stealth style to quietly avoid or eliminate enemies without raising alarms as you track the warlord to his destination inside of a refugee camp.

It is during this stealth portion where you get your first introduction to sync shooting. What this entails is lining up enemies in scope view(the game shifts from a third person view to first person) and pressing R2(I imagine this would translate to the right trigger if you are playing on the 360) to mark the target for one of your squad mates. You can up to four targets, one for each team member, and when you are ready to fire, your squad follows suit. You can also mark less than four targets and press R2 again to give the order to fire without actually firing a shot yourself.

Back on topic of the mission, once the the warlord reaches his base, you are informed that the intel you need is inside and the warlord no longer serves any purpose. Mark the riflemen on the ground and the roof, and take out the warlord with the sync shot(the sync shot comes in very handy, trust me). Once that is finished, the team has to get out of the camp and catch a ride to the nearby airstrip where more fun, excitement, intel and soon to be dead bodies await. Oh, and you get to shoot down a cargo plane with a sniper rifle, which is pretty damned cool.

The game basically continues in this fashion, a mix between stealth action and shoot’em up gun play. New technology is introduced along the way, whether it be camouflage uniforms that blend in with any environment, to sensors and drones that can detect enemies that you can’t even see behind cover, this comes incredibly handy as you might expect.

The environments in the game are very detailed and offer some destructible elements, to varying degrees. Meaning that you can find cover behind a wooden crate, but you would be better off looking for a big slab of concrete or a large rock if you can find it.

One of the more fun toys I played with was the War Hound. Basically, this is a walking robot that looks something like a miniature version of those walking robots in Star Wars. It is great for mobile cover, and comes equipped with mortar rounds and guided missiles. Remember when I said that it was pretty damned cool to shoot a cargo plane with a sniper rifle? Well using the guided missiles is even better. I could play an entire game using the War Hound and use those missiles to take out vehicle after vehicle.

One aspect of the game that I have not spent a lot of time with but looks very promising is the Gunsmith feature. In Gunsmith, players can customize just about any part on the weapon. Barrels, stocks, muzzles, under and side barrel attachments, magazines, scopes or sites, triggers, even the the paint job, are all customizable once you start unlocking parts. Parts and guns are unlockable by completing missions and challenges within the campaign mode. As I said, I have not spent a lot of time with this feature since I had not unlocked any parts at the time, but I do plan on remedying this in the future.

It’s always enjoyable to play a good shooter, well, if you’re into shooters I suppose. If you’re like me and you enjoy a good shooter, then you should find Tom Clancy’s Ghost Recon: Future Soldier definitely worth your time. With a realistic campaign story and environments, Future Soldier offers something straight out of classified military dossiers. While I don’t get into the multi-player aspect of these games since my internet is crap, this is one of those games that would be a blast to play with friends or with some folks online, especially with the sync shot.

As you can tell, I really like this game. I’ve enjoyed the Tom Clancy games I have played in the past, but I do believe this is the best of the bunch so far. This is an excellent game, but not quite five star classic material. With that, and everything I’ve already gone over in mind, I give this offering a solid 4 out of 5 stars. If you like shooters, you owe it to yourself to take this one for a spin. Until next time, Game On.

Official Score:

WWE Suspends Randy Orton for 60 Days Due to Wellness Violation

Here’s some breaking news out of WWE: top superstar Randy Orton has been suspended for 60 days by WWE due to his second violation of the company’s Wellness Policy. That means if he fails it again, he’s terminated.

Here’s the small blurb from WWE.com:

In accordance with its Talent Wellness Program, WWE has suspended Randy Orton for 60 days effective today for his second violation of the company’s policy.

Heisman Challenge Mode for NCAA Football 13 Unveiled

The new Heisman Challenge mode has finally be unveiled by EA Sports. Be sure to check out the trailer above, plus we have screenshots in the gallery at the end of the post.

The new mode features ten Heisman winners:

  • Marcus Allen– 1981 Heisman Trophy recipient, University of Southern California
  • Doug Flutie– 1984 Heisman Trophy recipient, Boston College
  • Eddie George– 1995 Heisman Trophy recipient, Ohio State University
  • Robert Griffin III– 2011 Heisman Trophy recipient, Baylor University
  • Desmond Howard– 1991 Heisman Trophy recipient, University of Michigan
  • Carson Palmer– 2002 Heisman Trophy recipient, University of Southern California
  • Barry Sanders– 1988 Heisman Trophy recipient, Oklahoma State University
  • Charlie Ward– 1993 Heisman Trophy recipient, Florida State University
  • Andre Ware– 1989 Heisman Trophy recipient, University of Houston
  • Herschel Walker– 1982 Heisman Trophy recipient, University of Georgia

There will be a few DLC Heisman winners too:

  • * Tim Brown – 1987 Heisman Trophy recipient, Notre Dame
  •   * Archie Griffin – 1974 and 1975 Heisman Trophy recipient, Ohio State University
  •   * Jim Plunkett – 1970 Heisman Trophy recipient, Stanford University
  •   ** Mark Ingram – 2009 Heisman Trophy recipient, University of Alabama
  •   ** Matt Leinart – 2004 Heisman Trophy recipient, University of Southern California
  •   ** Tim Tebow – 2007 Heisman Trophy recipient, University of Florida

* Available through the NCAA Football 13 demo download.
** Available through NCAA Football 13 pre-order from GameStop.

While I love being able to unlock guys by playing the demo (no word on when that’s coming though I’d imagine mid June), I hate that the two guys I’d like to play this mode the most with are exclusive to GameStop; Mark Ingram and Tim Tebow (I’m an Alabama fan AND a Florida fan).

Here’s the official description:

For the first time in franchise history, familiar faces are now on the field in NCAA Football 13, where fans can build a national powerhouse by placing one of 10 former Heisman Trophy winners on the team of their choice for the upcoming NCAA season. Under center, in the backfield, or split wide, utilize a Legend’s skill set in the quest to win the Heisman Trophy. Video interviews with each Heisman Trophy winner will be unlocked throughout the season, detailing the achievements of their glory days.  In addition, fans can truly test themselves by matching their Heisman Legend’s historical performance in one season, which will not only win the Heisman Trophy, but also unlock each player in Road to Glory.

And they’re also introducing Reaction Time for this mode, which sounds an awful lot like Bullet Time:

The new Reaction Time feature allows players to experience what it’s like on the field as a true Heisman Trophy-caliber athlete. Reaction Time literally slows down the action, allowing users to look for openings in defenses and perform skill moves to get into the open field, before smoothly transitioning back to regular speed. Gameplay has also been enhanced to include special teams and an updated playcall system.

There’s a ton more on the mode over at the official NCAA Football 13 website, so click here and be sure to read both the Dev blog and the Community blog.

NCAA Football 13 hits stores on July 10th for Playstation 3 and Xbox 360. Pre-order it today from Amazon for low price of $44.99.

DOOM 3 BFG Edition Announced For PC, Xbox 360, PS3 – Check Out The Trailer

Bethesda and id Software are bringing DOOM back this fall with the release of DOOM 3 BFG Edition.

DOOM 3 was originally released for the PC in 2004, and Xbox in 2005. This BFG re-release is packing the complete DOOM 3 and its Resurrection of Evil expansion… both fully remastered in stunning HD. That’s not all though, the BFG edition is also bringing seven all new levels titled “The Lost Mission.” Why stop there though right? It’ll also include the original DOOM and DOOM 2, meaning you’re getting the complete set of the PC classics here.

This will be the first time DOOM has appeared on Playstation 3.

DOOM 3 was enthusiastically embraced by gamers worldwide at its release,” said John Carmack, Technical Director at id Software. “Today, the full experience has been enhanced and extended to be better than ever, and is delivered across all the platforms with a silky smooth frame rate and highly responsive controls.  New support for 3D TVs, monitors, and head mounted displays also allows players to experience the game with more depth than ever before. We think shooter fans everywhere will love it.”

The press release boasts that the BFG Edition will offer “greatly enhanced graphics, deeply immersing the player in the demonic world of this terrifying horror masterpiece.” More details from the press release below:

DOOM 3, Resurrection of Evil, and ‘The Lost Mission’ have been optimized in 3D,  featuring 5.1 surround sound, Xbox 360 Achievements, PlayStation 3 trophies, improved rendering and lighting, and a new check point save system allowing for smoother progression through the game. id® Software has fine-tuned the controls to bring the intensity of the DOOM single and multiplayer experience to the consoles, and DOOM 3 now features the new armor-mounted flashlight, allowing players to illuminate dark corners and blast enemies at the same time.

No official release date or price yet, but the game is coming to an already stacked Fall. Be sure and watch the trailer above (if you’re over 17 that is) and see how amazing DOOM 3 is looking in its remastered state. Color me stoked!

I’d imagine this a precursor to the announcement of a DOOM 4, probably for release next year. You know it’s coming.

Ratchet & Clank: Full Frontal Assault Announced, Coming To PSN This Fall

Ratchet & Clank celebrates its 10th year as a beloved gaming franchise later this year, and the fine folks at Insomniac Games will be celebrating with the release of the Ratchet & Clank HD Collection, which is of course the remastered versions of the Playstation 2 classics.

But, they’re not stopping at polishing up PS2 games and serving them back to us in glorious HD. Nope, Insomniac is doing us one better: they’ve developed an all new Ratchet & Clank downloadable game that will be hitting PSN this Fall: Ratchet & Clank: Full Frontal Assault.

Full Frontal Assault is said to be “a fun-sized Ratchet adventure which will be available for download exclusively on the PlayStation Store. We’ve returned to the series’ classic feel, camera, controls and weapons, while innovating and giving you a whole new way to play.”

The game will also support online features, such as the ability to play with friends, but Insomniac will have more on that later.

While Full Frontal Assault will be available this Fall, the Ratchet & Clank Collection will hit stores this Summer. A release date and a “special surprise” should be announced in the next couple of weeks.

(via Official Playstation Blog)

Watch Agent 47 Kill Nuns in this Hitman: Absolution “Attack of the Saints” Trailer

Square Enix has a dropped a pre-E3 trailer for Hitman: Absolution dubbed “Attack of the Saints.” The trailer shows off some leather wearing chicks dressed as nuns out to kill Agent 47, who does what Agent 47 does best… kill. It’s a pretty sweet trailer so do check it out above.

A run-down motel room allows Agent 47 the time to treat his wounds. Meanwhile, his former employer, the ICA, send a deadly specialized wetworks team after him: “The Saints.” The ICA wants 47 dead, but that’s easier said than done…

Square Enix promises that we’ll see a ton of Hitman: Absolution at E3 next week, and I can’t wait for it. The game hits stores on November 20th for PC, PS3, and Xbox 360.

Jason Rubin, Naughty Dog Co-Founder, Named New President of THQ

THQ sent out a press release today touting the appointment of a new president, effective immediately. The new President of THQ is none-other than Jason Rubin, who has over 20 years of experience in the video game industry.

Some highlights of Mr. Rubin’s resume including co-founding Naughty Dog, the highly popular Sony studio responsible for a ton of awesome gaming. In addition to co-founding Naughty Dog, Jason Rubin was the co-creator and game director for Crash Bandicoot and Jak and Daxter, both praised and iconic franchises of their generations (PS1 and PS2 respectively).

“Jason’s proven track record in the industry speaks for itself, and he is one of the brightest minds in the business,” said Brian Farrell, the Chairman and CEO of THQ. “We believe he can be a game changer and can contribute immensely to executing on our strategy of delivering quality connected core game experiences.”

“THQ has incredible internal and external game development teams, and an exciting slate of games in its development pipeline,” said new president Jason Rubin. “The recent transformation of THQ into a creator of wholly-owned IP has placed it in a perfect position to leverage future trends in the game business. I look forward to working with the management team and board to realize the company’s goals.”

As a fan of THQ, and all things/people Naughty Dog, I certainly wish Jason Rubin the best of luck in his new role as president of a company that hasn’t been having the best of news financially. Also, best of luck to new Chief Strategy Officier Jason Kay.