WWE ’12 Announced for PS3, Xbox 360, Wii

THQ today announced the next WWE game coming this Fall to Playstation 3, Xbox 360, and Nintendo Wii. The Smackdown vs. RAW franchise is officially retired, and the new game is simply known as: WWE ’12.

WWE ’12 will be available November 22nd in the US, and November 25th in the UK. So far, 4 superstars are confirmed, although obviously everyone already knew they would be in: John Cena, Randy Orton (cover star), The Miz, and making his WWE games debut… Alberto Del Rio (complete with Ricardo Rodriguez entrance!) Justin Roberts as the ring announcer, and Jerry Lawler and Michael Cole as the broadcasters.

The tagline is “Bigger. Badder. Better.” Based on what little is known (officially) about the game so far, we can expect a completely redesigned gameplay mechanism that puts the face buttons back in charge and does away with analog grapple. WWE ’12 will feature smarter AI, wake-taunts, dynamic comeback combos, and the most authentic WWE presentation ever seen in a video game. You can work over certain body parts bringing in a level of strategy; slow a fast guy like Mysterio or Evan Bourne down by working on their legs.

The engine has seemingly been completely overhauled with new a animation system, shaders, and something called “Predator technology”. Reading the IGN exlusive hands-on preview, it sounds like the game has been streamlined to be a faster experience not all that different than what was seen in All Stars. Superstars, unless worked over, won’t stay down long.

Check out IGN’s exclusive preview here, and then read a Q&A with Developer Cory Ledesma on the official WWE Games community site here. Teaser trailer and screenshots posted below.

Gary Smith

I'm the Editor-in-Chief of Vortex Effect. I'm usually posting news and reviews, and doing all the back end stuff as well. I'm also the Gaming Expert for Answers.com.

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4 Responses

  1. The "Current Big Thing" Bryan Micklus says:

    Lulz@ their resurrection of the tagline from the old NES WrestleMania title. :)

    That said, I’m glad to hear that they’re going “back to basics”, so to speak., in terms of the control scheme. I haven’t been crazy about the stick-based grappling, and I’ve kind of missed the “classic” Smackdown controls. Maybe we’ll get really lucky, and it’ll work out that they’re using a rebuilt version of the Day of Reckoning engine.

    CBT

    • q5676 says:

      The fact that they’re finally abandoning that ancient game engine is, in and of itself, sufficient for me to feel more enthusiasm for this series then I’ve felt since Here Comes the Pain.

  2. Gary Smith says:

    That’s also the tagline for WrestleMania 3.

    They still have some great stuff to announce, and I’m really looking forward to this years game. You should, hopefully, be able to have complete control of your Universe in this game… including some stuff I know is in there that’s going to be awesome.

    I played SvR ’11 last night and completely sucked at it. It’s night and day coming from All Stars back to the SvR. All Stars has fantastic controls and really showed how much analog stick grappling sucks.

  1. June 1, 2011

    [...] officially marked the beginning of a new era for WWE video games, as WWE ’12 was announced for a November 22, 2011 release. Smackdown vs. RAW, which has ran for six years, is dead and buried. The rebranding of the [...]

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