Courtesy of Game Trailers
It’s important to note that this game is coming out for both the PlayStation 3 and the Xbox 360. As of this writing there is no concrete release date. One would think if they’re showing this at E3 that it stands excellent odds of being released in time for the holidays for all the obvious reasons although some estimates have this sliding into Q1 2013.
Players assume control of Raiden, protagonist of Metal Gear Solid 2: Sons of Liberty and supporting character in Metal Gear Solid 4: Guns of the Patriots. A key gameplay feature for the game is titled zan-datsu, which involves “cutting” through enemies and “taking” parts from the bodies of dismembered cyborgs and robots. Rising’s stealth elements will emphasize Raiden’s considerable speed and agility through what Matsuyama describes as “hunting stealth.” Unlike the “waiting stealth” of previous titles, in which players remained hidden and avoided combat, players in Rising will instead quickly stalk their enemies and use acrobatic maneuvers to stay out of sight while closing in. This ties in with the game’s zan-datsu feature, allowing them to prey upon enemies to obtain weapons, items, and energy.
That stealth mechanic reads like a breath of fresh air for the gameplay on paper at least. This is a series known for its high quality across the boards since its origins on the original NES which, yes, I played, thereby dating myself. This is a game that will be on a lot of people’s radars and rightfully so. Stay tuned.