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Smith’s Venom: WWE ’13’s Frustrating One Count Bug

November 16, 2012 // 2 Comments

I scored WWE ’13 a 9.0 in my review earlier this month because it is a superb wrestling game, and I still think that. But more and more I am becoming increasingly frustrated with one bug that only lasts a second at a time, and that’s one counts. In wrestling, it takes a three count to pin someone. The normal match will see multiple pinfall attempts and 98% of these will result in the opponent kicking out at two. There are couple of reason’s for this: 1.) It creates more drama in the match, and 2.) The wrestler typically uses that two seconds to take a breather. The problem [...]

Review: WWE ’13

November 8, 2012 // 1 Comment

WWE ’13 (Playstation 3 [reviewed], Xbox 360, Wii) Developer: Yuke’s Publisher: THQ Genre(s): Wrestling Released: October 30, 2012 ESRB Rating: T – Teen Yuke’s and THQ could a big step forward with the WWE license last year when they scrapped the RAW vs. Smackdown name and gutted the engine to give the series its first true overhaul in years. WWE ’12 ended up being the best playing wrestling game of the generation thanks to the all the big improvements made. This year, Yuke’s is back with WWE ’13 and it’s largely the same gameplay wise. [...]

Trailer Thoughts: WWE ’13 Launch

October 29, 2012 // 1 Comment

Trailer Thoughts is a new frequent series that will be featured on Vortex Effect. Instead of simply posting game trailers thrown our way by PR people, we’re going to provide thoughts on the trailer and score the trailer’s effectiveness on a Hyped/Meh/Soured scale. THQ released the official WWE ’13 launch trailer today, and you can watch the almost 2:30 trailer above. The game releases tomorrow for PS3, Xbox 360, and Nintendo Wii. Official trailer description: The official launch trailer for WWE ’13, featuring the all-new “Attitude Era” Mode, Predator [...]

The Online Improvements Made for WWE ’13

October 22, 2012 // 0 Comments

WWE ’12 was a great game, and yet there was a bad aspect to it that unfortunately didn’t show itself until after my review of the game was posted (which was the morning of the games release). I’m of course referring to the online aspect of WWE ’12, particularly the Community Creations feature which worked fine before release but as time went on became a broken mess that almost never worked for more than a couple of minutes. Well there’s good news, THQ is promising that the online issues have been fixed for WWE ’13, and we’ll just have to take them at [...]

WWE ’13 Developer Q&A No. 3 – Bryan Williams & Aubrey Sitterson

October 19, 2012 // 0 Comments

THQ has released its third developer Q&A video for WWE ’13, with this installment focusing on questions related to movesets. Senior Game Designer Bryan Williams and Community Manager Aubrey Sitterson answer YOUR questions about movesets in WWE ’13. The video is almost 35 minutes long, so get comfortable. It is worth watching though. WWE ’13 is hitting stores on October 30th for PS3, Xbox 360, and [...]

Bryan Williams Provides a Walkthrough of WWE ’13 Creation Suite

October 18, 2012 // 0 Comments

THQ has released a new video featuring Senior Game Designer Bryan Williams walking us through the WWE ’13 creation suite, which includes Create-A-Superstar, Create-A-Special Move, Create-A-Moveset, Create-A-Story, and Create-An-Arena. Of course the big thing with Create-An-Arena this year is that we’ll be able to change the stage, ramp, pick a venue size, change the lightening, and pick between a modern WWE crowd or an Attitude Era crowd. The full video, embedded above, is just over 17 minutes long and is a good rundown of all the creation tools available in WWE ’13. WWE [...]

CM Punk and Stone Cold Steve Austin Sit Down With Jim Ross to Talk WWE ’13

October 15, 2012 // 0 Comments

THQ and WWE have released a new video promoting WWE ’13 that features Jim Ross sitting down with WWE Champion CM Punk and WWE Hall-of-Fame inductee Stone Cold Steve Austin. This is a fantastic video, and you absolutely need to watch it. Punk, Austin, and Jim Ross all do an amazing job. I’d buy a DVD of these three sitting down talking wrestling. WWE ’13 hits stores on October 30th for PS3, Xbox 360, and [...]

Paul Heyman Talks About Being The Creative Rabbi For WWE ’13

October 10, 2012 // 0 Comments

The current manager of WWE Champion CM Punk, Paul Heyman contributed storyline input to WWE ’13’s Universe Mode. Community Manager Audrey Sitterson talked with Paul Heyman about his role working on WWE ’13, the Attitude Era, and the influence of ECW. Check out the video above. WWE ’13 hits stores on October 30th for PS3, Xbox 360, and [...]

Universe Mode Returns in WWE ’13, And It Looks Absolutely Amazing

October 8, 2012 // 0 Comments

THQ has released the trailer for WWE ’13’s Universe Mode, and my goodness I couldn’t possibly be more giddy for this game. Universe Mode has been my favorite mode for the past two years, but it’s always been frustrating because of the ways the mode limited you. Universe 2.0 was a big improvement over the first one, but it was still way too limiting. With Universe 3.0, it seems like THQ has fixed every single complaint I’ve had regarding the previous versions of Universe Mode. And that’s a very good thing. I’m going to quote here from THQ’s [...]

WWE ’13 Fan Axxess Program & DLC Announced

October 4, 2012 // 0 Comments

The Fan Axxess (aka DLC pre-order program) is returning to WWE ’13, and once again it’s definitely worth the price. Granted the price has increased, this year it’s $20, but there is a ton of content coming to WWE ’13 as DLC. Watch the trailer above to get an overview. We also have a ton of screenshots at the end of the post. Those who purchase the Fan Axxess program will get all of the content included below, an online badge, and two exclusive superstars that won’t be available outside of the program: Diamond Dallas Page and Goldust. On October 30th, launch day, [...]
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