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Destiny Daily 1/26/15: Dive Into The World’s Grave, Daily Bounties

Destiny Daily

Hope you all had a great weekend. I’m in a bit of a hurry this morning, so this will be a short one.

Here are the bounties for 1/26:

Vanguard Bounties

BOUNTY DESCRIPTION + REP / + EXP
Predator and Prey
Kill 20 enemies without taking damage from them
50 / 2500
Fallen Leaders
Kill 10 Fallen Majors or Ultras
100 / 5000
Vex Minds
Achieve Gold Tier Rating in Public Events.
100 / 5000
One for All
Achieve Gold Tier Rating in 3 Public Events
100 / 5000
Target: Frigoris, Exiled Baron
Kill Frigoris in Shrine of Oryx with Heroic Modifier active.
100 / 5000
Patrol Mars
Complete 6 Patrol missions on Mars
50 / 2500

Crucible Bounties

BOUNTY DESCRIPTION + REP / + EXP
Longshot
Defeat 15 Guardians with Headshots using a Sniper Rifle
100 / 5000
Never See You Coming
Defeat 10 Guardians from Behind
100 / 5000
Pull the Pin
Defeat 20 Guardians with Grenades
50 / 2500
Stopping Power
Earn 10 Buckshot Bruiser medals
100 / 5000
Electrocutioner
Earn 10 Fusion Rifle Sprees in the Crucible.
100 / 5000
Back Scratcher
Earn 50 assists in the Crucible.
50 / 2500

The Crucible playlist for today is Clash.

Crota’s Bane Bounties

BOUNTY DESCRIPTION + REP / + EXP
Blade’s of Crota
Hunt the Knights who serve as Blades of Crota on Earth and the Moon. 75 / 3750
Sleight of Hand
Defeat Hive with precision damage using your throwing knife.
75 / 3750
Atonement
Rapidly kill 3 Hive with a special weapon, 5 times. Death will reset your progress.
75 / 3750
Unwavering Light
Complete 5 bounties in a single day.
75 / 3750

The World’s Grave

Ocean of Storms, Moon

Description:

  • Descent into the Hellmouth to a Hive library which holds ancient secrets they have ripped from Earth.

Modifiers:

  • HEROIC – Enemies appear in greater numbers and are more aggressive.
  • LIGHTSWITCH – Minions of the darkness deal much more melee damage.

Rewards:

Cryptarch Engram

+5 Vanguard Marks

XP + 4800 / 6000 / 7500

+1 Ascendant Material (lvl 26) 2 Ascendant Materials (lvl 30)

Destination Materials + 10 / 12 / 16

This one is a straight forward descent into the Hellmouth. As always, the lightswitch modifier needs you need to keep enemies (especially thrall’s) in front of you at all times. Depending on your level and the difficulty you select, you probably won’t die from one thrall hit, but why risk it? Just don’t let them get close.

It ends up in the small arena where you’ll have to survive the Hive while waiting for your Ghost to do what it’s doing. This means a few waves of thrall’s, cursed thrall’s, acolytes, wizards, and of course knights. It’s not a problem, just take down enemies quickly and don’t let them close.

The weekly reset happens tomorrow, so get ready for that.

Join us back here tomorrow morning for the Nightfall guide.

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About Gary Smith (995 Articles)
I'm Gary Smith, aka "PatriotPaine." I'm the Editor-in-Chief of VortexEffect.net. I'm usually posting news and reviews, and doing all the back end stuff as well. I like to play games, watch movies, wrestling, and college football (Roll Tide Roll).

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