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Destiny Daily 2/12/15: Face The Dark Within, Daily Bounties

Destiny Daily

Apologies for the delay today. As a result, we’ll get right to it.

Here are the bounties for 2/12:

Vanguard Bounties

BOUNTY DESCRIPTION + REP / + EXP
Cleansing Light
Rapidly kill 3 or more enemies with a single super 20 times
50 / 2500
Overcharge
Kill 2 enemies at once with a Fusion Rifle, 20 times
100 / 5000
Walking Tall
Complete any strike without dying
50 / 2500
Relic Harvest – Cosmodrome
Collect 200 Sensor Mites in Cosmodrome.
50 / 2500
Target: Telthor, Unborn
Defeat Telthor in the ‘Chamber Of Night’ mission on the moon with the heroic modifier active.
100 / 5000
Patrol Mars
Complete 6 Patrol missions on Mars
50 / 2500

Crucible Bounties

BOUNTY DESCRIPTION + REP / + EXP
No Riding Zone
Defeat 10 Guardians on Vehicles
100 / 5000
Forged in Fire
Win 3 Crucible matches.
100 / 5000
Death or Glory
Complete 5 Clash Matches
100 / 5000
Electrocutioner
Earn 10 Fusion Rifle Sprees in the Crucible.
100 / 5000
Pull the Pin
Defeat 20 Guardians with Grenades
50 / 2500
Back Scratcher
Earn 10 Dead Man’s Hand medals
50 / 2500

The Crucible playlist for today is Skirmish.

Crota’s Bane Bounties

BOUNTY DESCRIPTION + REP / + EXP
Cut Them Down
Kill 15 Hive using a Blades sword on Earth 75 / 3750
Siege of the Warmind
Complete the ‘Siege of the Warmind’ Mission with Heroic Modifier.
100 / 5000
Shine a Light
Use a Solar or Arc ability to kill 50 enemies
75 / 3750
Purifier
Kill 7 Hive at once with Nova Bomb 1 time
75 / 3750

The Dark Within

Old Russia, Earth

Description:

  • Investigate reports of a hidden power trapped in the Cosmodrome Array stations.

Modifiers:

  • HEROIC – Enemies appear in greater numbers and are more aggressive.
  • LIGHTSWITCH – Minions of the darkness deal much more melee damage.

Rewards:

Cryptarch Engram

+5 Vanguard Marks

XP + 4800 / 6000 / 7500

+1 Ascendant Material (lvl 26) 2 Ascendant Materials (lvl 30)

Destination Materials + 10 / 12 / 16

This is the third mission in the game (or second if you don’t count the tutorial), and it’s super easy. I recommend carrying a fusion rifle here. The Lightswitch modifier is active and there are two spots where you’ll get rushed by a swarm of Thrall’s. They probably won’t kill you in one hit, but they definitely will in two. So don’t get close to them. With a fusion rifle, you can kill a few of them with one shot. Of course a high impact primary, like a handcannon or scout rifle, will drop most of the enemies in this mission with one shot if you shoot them in the head.

For the final part, you have to kill the wizard. One or two rockets, preferably solar, will down the wizard pretty fast. This is one of the easier missions in the game and shouldn’t take longer than three or four minutes, tops.

Tomorrow Xur arrives to the tower, and I’ll have an announcement to start the feature tomorrow as well.

That’s all for today.

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About Gary Smith (841 Articles)
I'm Gary Smith, aka "PatriotPaine." I'm the Editor-in-Chief of VortexEffect.net. I'm usually posting news and reviews, and doing all the back end stuff as well. I like to play games, watch movies, wrestling, and college football (Roll Tide Roll).

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