Welcome back to another week in Destiny. This week, for the first time ever, Dust Palace is the Nightfall. I may regret saying this later, but it actually doesn’t look bad. Speaking of the Nightfall, hold off on doing it until the patch drops. If you missed it, Bungie tweeted yesterday that a hot fix would deploy today around 12pm CT that would fix Nightfall rewards (i.e. they should be worth it now and not total crap).
Unless everyone gets a 310 exotic, I still expect to see a lot of complaining. But hopefully things are fixed and you can no longer get garbage rewards like an antiquated rune (i.e. three legendary marks).
Of course the big thing this week is the release of King’s Fall hard mode, and with it the “light cap” is getting raised to 320. That releases Friday at 12pm CT.
But for now, let’s dive into this week’s weekly reset…
Nightfall: Dust Palace
Meridian Bay, Mars – A new Cabal force has unleashed powerful Psion Flayers to seize control of the old Martian Warmind. Face this new threat and secure what remains of the ancient network..
- Epic – Heavily shielded and highly aggressive enemies appear in great numbers.
- Berserk – Minions of the darkness won’t flinch, even after massive damage.
- Small Arms – Primary weapon damage is favored.
- Grounded – Players take more damage while airborne.
- Chaff – Player radar is disabled..
- Unknown Rewards
Court of Oryx – Tier 3: Balwûr
Lord Shaxx’s Weekly Crucible Bounties
|Individual Achievement||Win 2 Crucible matches with an individual score of at least 1500 points.|
|Making an Impact||Win 7 matches.|
|Crucible Combat||Win one game in three different Crucible game modes (Skirmish, Salvage, Elimination).|
|Feature Matches||Earn points in any featured playlist. Crucible wins are worth 3 points. Starting a new match costs 1 point.|
|Rifles and Cannons||Defeat 10 opposing Guardians with EACH Primary Weapon Type (Auto, Hand Cannon, Pulse, Scout)|
|The True Meaning of War||Complete all 5 of Shaxx’s weekly bounties in one week.|
Arcite 99-40’s Weekly Crucible Bounties
|Full Auto||Win 3 matches in any playlist with a minimum of 6 Auto Rifle kills.|
|Ballistic Trauma||Win 3 matches in any playlist with a minimum of 6 Hand Cannon kills.|
|Bullet Grouping||Win 3 matches in any playlist with a minimum of 6 Pulse Rifle kills.|
|Bullet Trauma Expert||Win a match in any playlist with a minimum of 9 Hand Cannon kills.|
Queen’s Wrath Bounties
|Take the Wanted (Sho’oulth)||WANTED: Sho’oulth, Horror of Oryx. Mars or Venus. Fireteam recommended. Patrol Mars. This guy will be in the first section where you spawn in.|
|Take Them Out||Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus|
|Take Them All||Kill 100 Taken|
Prison of Elders Level 32: The Forever Eater
The Reef, Asteroid Belt – Qodron, a Vex chronovore, sees only one outcome: your demise. Prove it wrong.
||Catapult – Grenade recharge rate is greatly increased.
|2||Vex||Dismantle Mines||Void Burn – Void damage from any source is greatly increased.
||Brawler – Guardian melee damage is greatly increased.
|4||Vex||Destroy the Target
||Small Arms – Primary Weapon damage is favored.|
|5||Vex||Kill Boss – Qodron||Trickle – Recharge of abilities is significantly reduced.
- House of Judgment x200
- Armor Core x1
Prison of Elders Level 34: Machine Wrath
The Reef, Asteroid Belt – Archon Servants have raised their own corrupted Servitor-god, Kaliks Reborn. Defeat it and be rewarded.
||Specialist – Special weapon damage is favored.
|2||Fallen||Destroy Mines||Lightswitch – Minions of the darkness deal much more melee damage.
||Airborne – Players deal more damage while in the air.
||Exposure – Guardian shields are increased but do not replenish.|
|5||Fallen||Kill Boss – Kaliks Reborn
||Grounded – Players take more damage while airborne.
- House of Judgment x300
- Weapon Core x1
- Etheric Light x1
Prison of Elders Level 35: Skolas’s Revenge
The Reef, Asteroid Belt – Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.
|1||Hive||No Objective||Exposure – Guardian shields are increased but do not replenish.|
|Brawler – Guardian Melee damage is greatly increased.|
|2||Vex||Destroy Mines||Grounded – Players take more damage while airborne.|
|Airborne – Players deal more damage while in the air.|
|3||Cabal||Dismantle Mines||Catapult – Grenade recharge rate is greatly increased.|
|Arc Burn – Arc Damage from any source is greatly increased.|
|4||Fallen||Kill The Target||Specialist – Special Weapon damage is favored.|
|Juggler – No ammo drops for your equipped weapon.|
|5||Fallen||Kill Boss: Pilot Servitor||Trickle – Recharge of abilities is significantly reduced.|
|Small Arms – Primary Weapon damage is favored.|
|6||Boss||Kill Boss: Skolas||Catapult – Grenade recharge rate is greatly increased.|
|Angry – Minions of the darkness won’t flinch even after massive damage.|
- House of Judgment x500
- Armor Core x1
- Weapon Core x1
- Etheric Light x1
That’ll wrap up this week’s Destiny Weekly.