Ubisoft

Watch Dogs 2 World Premiere; Release Date November 15, 2016

June 8, 2016 // 0 Comments

Ubisoft has officially revealed Watch Dogs 2 and it’s coming out this year, November 15th to be exact. You can watch the world premiere video that Ubisoft released today below, but first the description of the game: Watch_Dogs 2 is an open world action-adventure game where the San Francisco Bay Area is your living playground and hacking is your weapon to bend the city – and its people – to your will. Step into the shoes of Marcus Holloway, a brilliant hacker, and journey to pull off the Hack of the Century: a crippling shutdown of ctOS 2.0, an invasive technology used by the [...]

The Division Patch 1.0.2 Notes + 3/22 Server Maintenance

March 21, 2016 // 0 Comments

The Division’s servers will be taken offline for scheduled weekly maintenance at 3:00 am CT on the morning of March 22nd. The servers are scheduled to be down for approximately three hours and will see the deployment of patch 1.0.2. The patch will require a download of a 2.3 to 3 Gb file depending on platform. Full patch notes follow below: Here’s the list of changes that will be implemented during the server maintenance on March 22nd, 2016 GAMEPLAY Named enemies. will now drop better loot in Challenge mode than in Hard mode. Added a cooldown period for the Static Turret stun attack [...]

The Division Daily 3/17/16: Lexington Event Center, Police Academy

March 16, 2016 // 0 Comments

  Another day has come and gone in the world of The Division, and it’s once again time for the daily reset. I think the format that I went with for yesterday’s debut edition was good enough, thus I’ll be keeping it for the foreseeable future. With today’s installment, I will be listing the Superior quality items that are available for purchase today at the Base of Operations. I’m not including Safehouse or Dark Zone vendor items. All prices will be at level 30, and I’ll only be including talents for weapons and built in stat. I won’t be including [...]

The Division Daily 3/16/16: Lincoln Tunnel Checkpoint, Amherst’s Apartment

March 15, 2016 // 0 Comments

The title reads “The Division Daily,” but this is more of an experimental thing. If you’ve followed the site for a while, you’d know that I’ve done “Destiny Daily” off and on since the first month that game launched (and just recently brought the feature back). With The Division occupying my time now (although I’m still trying to fit Destiny in), and since it has daily missions, I figured I might as well see how a Division Daily goes. So here we are. Of course there won’t be as much information here as in the Destiny one. After all, there [...]

The Division PC Early Impressions

March 10, 2016 // 3 Comments

Let’s get two things out of the way to save some of you some time. 1.) This game is dependent on the Internet even if you want to play “solo.” If that concept is anathema to you then I have saved you some time and you can stop reading. 2.) This game is not Destiny set on Earth in the modern-day/near future with a technothriller varnish on it. The similarities to Destiny are in broad concepts only: A loose MMO type game where you can play solo but will get the best out of it playing with other people, a backdrop of a storyline that frankly is not much of a factor, and a debatably [...]

Review: Assassin’s Creed Syndicate

January 1, 2016 // 1 Comment

Back when it came out I and many other people considered Black Flag a watershed for the series and rightfully. Simply put: This is the next watershed and if they can continue to crank out games like this at this level of quality the I hope they making these games for as long as they sell because I'll never get tired of something like this. I'll welcome a game like this every year with wide open arms. [...]

Now Gaming: Assassin’s Creed IV Black Flag

November 11, 2015 // 0 Comments

Over the course of the last several days, a number of big release titles have dropped. Friday saw the release of Call of Duty: Black Ops III. Yesterday, Fallout 4 and the currently Xbox One exclusive Rise of the Tomb Raider released. I’m not playing any of that though (I’ll get to Fallout 4 soon enough). Right now I’m doing my first PS4 play-through of a great entry in my favorite franchise. I’m playing Assassin’s Creed IV: Black Flag. I played, beat, and loved Black Flag on my PS3. I’ve had the PS4 version just about a year and haven’t done much with [...]

Review: Assassin’s Creed: Brotherhood

July 7, 2012 // 4 Comments

Assassin’s Creed: Brotherhood (Playstation 3 [Reviewed], Xbox 360, PC) Developer: Ubisoft Montreal (and other Ubisoft studios) Publisher: Ubisoft Genre(s): Open World, Action-Adventure, Stealth Released: November 16, 2010 ESRB Rating: M – Mature At first glance, you may think Brotherhood is nothing more than an expansion pack to Assassin’s Creed II, and actually that doesn’t feel far off. The game does carry that vibe. Brotherhood picks up exactly where Assassin’s Creed II left off, for both Desmond and Ezio, making this a direct sequel where you really need to [...]

Review: Assassin’s Creed II

July 7, 2012 // 2 Comments

Assassin’s Creed II (Playstation 3 [Reviewed], Xbox 360, PC) Developer: Ubisoft Montreal Publisher: Ubisoft Genre(s): Open World, Action-Adventure, Stealth Released: November 17, 2009 ESRB Rating: M – Mature Assassin’s Creed II is a perfect example of what a sequel should be and what a sequel should do. The first Assassin’s Creed game was good (it earned a 7.0 in my review of it), but disappointing because of how repetitive it was and how there wasn’t a lot to do in it. Even the Desmond stuff in that game was boring and slow. Assassin’s Creed II on the [...]

Review: Assassin’s Creed

June 27, 2012 // 2 Comments

Assassin’s Creed (Playstation 3 [Reviewed], Xbox 360, PC) Developer: Ubisoft Montreal Publisher: Ubisoft Genre(s): Open World, Action-Adventure, Stealth Released: November 14, 2007 ESRB Rating: M – Mature Assassin’s Creed is, if nothing else, impressive to look at. Ubisoft Montreal did an absolutely amazing job of recreating the Holy Land in the 12th century, and as a huge open world at that. There are five playable areas in this game; three big cities (Jerusalem, Damascus, and Acre), the Assassin’s base in Masyaf, and a large kingdom that connects everything. The [...]

The Backlog Volume # 10- Tom Clancy’s Ghost Recon: Future Soldier Review

May 30, 2012 // 2 Comments

Tom Clancy’s Ghost Recon: Future Soldier (Playstation 3 [reviewed], Xbox 360, PC) Publisher: Ubisoft Developer: Ubisoft Paris, Ubisoft Red Storm, Ubisoft Romania Genre(s): Tactical Shooter Released: May 22, 2012 ESRB Rating: M-Mature Hello all and welcome once again to The Backlog. Today we’ll be taking a look at the latest Tom Clancy offering from Ubisoft, Tom Clancy’s Ghost Recon: Future Soldier. I have not played a Tom Clancy game for several years. The last one I played was HAWX, and Advanced Warfighter before that. Both of those games were fun to play and fairly easy to [...]

Review: From Dust

September 17, 2011 // 1 Comment

From Dust (PSN [Reviewed], XBLA, PC) Developer: Ubisoft Montpellier Publisher: Ubisoft Genre(s): God-game, Strategy, Sandbox Released: July 27, 2011 (XBLA), August 17th (PC), September 13th (PSN) ESRB Rating: E10+ – Everyone 10 & Up In From Dust you are cast as the formless entity known as The Breath, and your sole goal is to protect a tribe of people and help them build new villages during their journey to find the Ancients. You are basically the god of these tribal folks, although your power as god is quite limited at times. With that limited power, you’ll also face palm as you [...]
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